I’m currently an instructor in Interactive Art and Technology for the Art Institute, doing research in visual learning analytics. I recently received a SSHRC grant for my research, and published a chapter, A Language and a Space: Visualizing Learning Online, in the learning analytics textbook, Developing Effective Educational Experiences through Learning Analytics.
Formally trained as an engineer, I describe myself as an interactive visualization designer. After receiving a degree in Acoustical Engineering from Purdue University I went into news, working in the newsrooms of PBS, FOX and CBS stations. Later I obtained a master’s degree in Television, Film and New Media Production and later an M.Ed. in Mathematics, Science, Social Studies & Technology Education. From there I went on to work in console game development for Sony and THQ. I have worked on PSP, PS2, PS3 and Wii games. This experience and love of all things entertaining has forever shaped my perspective as a designer and my expectations for interactions with visual analytics.
In information visualization, the question is the answer. Visualizations must effectively address users' query and analysis needs; they may also be used to provide formative feedback during the users' process of discovery. I seek to explore how interactive systems employing novel visualization techniques may be used to create engaging, positive feedback loops. Specifically, I want to explore the question: how may visual analytics be used to improve learning, self-regulation, self-awareness, and communication? My research draws from theories and research methods self-regulation in education, human computer interaction, and game theory to help users visually extract meaningful patterns from their data.
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